Martina Mitrovic, Lazar Belic and Alessandra Giron
In a landscape in which natural and artificial have rigid borders, elements and characteristics of each one of them are proving the opposite one, like law is being proved by violation. In this landscape, it is hard to understand if things are being created or destroyed.
This is a project in which natural and artificial have very rigid borders, where elements and characteristics of each one of them are proving the opposite one, like law is being proved by violation. In this landscape, it is hard to understand only by observation if things are being created or destroyed.
Who influences you graphically?
Each one of us is being inspired by plenty of things, from the most banal habits and ordinary life scenes in Martin Parr’s photography to metaphysical spaces of Giorgio di Chirico’s paintings. Let’s say we like images which are speculating about an intimate atmosphere and which are capable to provoke different memories after being observed by different persons.
You only explore your proposal 3dimensionally through perspectival views, do you trust these are more effective in conveying the proposal rather than a typical plan/section?
After we get to the very first hint about our project, we always start with a perspective drawing in order to understand proportions, coherency with the context and materiality. We also have to admit that maybe we are very polluted by images and maybe we just got through more perspectives than plans.
How are the images created? (3d model and then photoshop? 2d drawing? Paint brush? Filters?)
We used perspective drawings exported from a 3d model and a lot of photoshop.
How does texture help in unifying the idea of creation and destruction?
Textures are something that we use as a tool to first differentiate all the elements of an image, not unify them. When it comes to a topic of creation and destruction in our project, completeness of an image comes as an impression not at the moment when we understand characteristics of every element itself but when we start understanding how do they work together, when we start comparing them and realizing how they are proving existence of each other.
Each drawing has a selection of layers and foregrounds, how do you play with these to highlight or hide certain elements?
The initial idea of the whole project was to create formally rigid borders between different plans, without trying to reinterpret nature in its natural state and without any intentions of ‘’blending’’ elements of architecture and what architecture is not. When we tried to apply the same idea on our graphics we got images with high contrasted elements. When elements are in contrast, eyes are not focused on a detail but they’re constantly turning back on an overall impression of the image.
Martina Mitrovic, Lazar Belic and Alessandra Giron are a group of students from Politecnico di Milano who are about to complete their Master Degree in Architecture. They finished their bachelor studies in Belgrade and Caracas.