MONARE_01

Stimulating the Mind Towards Absolute Sensitivity

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MARO_04_800

Monare House

MARO_01_800

Monare House

QUINCE_01_4_800

Quince Pavilion

QUINCE_03_9-2

Quince Pavilion

QUINCE_isometria-02_1340_c

Quince Pavilion

QUINCE_isometria-01_1340_c

Quince Pavilion

Escena in collaboration with Álvaro Allona

Escena in collaboration with Álvaro Allona

Escena in collaboration with Álvaro Allona

Escena in collaboration with Álvaro Allona

Escena in collaboration with Álvaro Allona

Escena in collaboration with Álvaro Allona

Escena in collaboration with Álvaro Allona

Escena in collaboration with Álvaro Allona

BELA_01_800

Bela House

Bela House

Bela House

Bela House

Bela House

PISOS_01_800

Cinco

PISOS_02_800

Cinco

Stimulating the Mind Towards Absolute Sensitivity 

Juan Benavides

It’s not only about the project to work, but to captivate and inspire to ask questions. To provide valid information and stimulate the mind towards an absolute sensitivity. A project capable of transmitting memories. That’s it. A work that stimulates and gives the guidelines for reasoning and critical discussion.

Interview

Who inspires you graphically?

I would say there are three kinds of graphic inspiration in my work. First the simplicity of the drawings made by chilean architects Pezo Von Ellrichshausen; second, the composition and textures in the images of belgian offices like OFFICE KGDVS and Architecten de Vylder Vinck Taillieu; and finally -and most important- the storytelling in the work of Shoji Ueda, Giorgio di Chirico and Max Ernst.

What is the effect of the squared format you repetitively use?

The squared format gives a perfect grid, whether if it’s rule of thirds, quarters or halves. That way the storytelling and placement of characters and objects becomes easier, placing object 1 in half A, and object 2 in half B, or viceversa. It’s all a matter of balance and neutrality, attributes that a square has by its own nature.

What is the purpose of a centering the perspective in your perspective views?

The purpose of centering the perspective is because of the simple fact of showing the order and relations of the rooms. It allows to identify the sequence and logic of the design. Whether if it’s a corridor that can be crossed by a series of rooms, or a window that can be seen from the kitchen, the dining and living room, as seen in Monare House. In the dining room images of Bela House you get to feel the room as the center of the house and how it controls the entrance to the kitchen, the living room and the two workshops. In that case, the center perspective exploits the concept of the center room as the heart of the house.

How do you develop an image? What is your preferred tool and why? (rhinoceros, 3ds max, photoshop etc.)

It all starts with a storyboard deciding how many images are going to be developed and how those are going to be able to tell the story of the project. In Quince Pavilion, it only required two images: one where the little girl is lost in the prairie and pointing to a tree, and his dad at the back looking for her; and the second image from the point of view of the dad walking in the prairie, and the girl at the back of the image closer to the tree. So you can imagine the third nonexistent image where they are supposed to meet in the tree. The tools used in the images includes drawing and modeling in AutoCAD, then Sketchup to place cameras and export the views in white. Next is the turn of Photoshop where everything happens. Those three tools are really quick and easy to manage.

How do you use colour and monochrome? (Cinco project?)

It’s about what story is the project talking about. In Cinco, it asks the question “What would happen if a man lives all his life in the same house? The man goes up one floor every 20 years, each time closer to heaven and at the sime living above his memories. The use of monochromatic images places the house in a timeless position, in which the character is locked up. Each project has to have its own story, that story is broke apart in a series of images that compose the script of the project. The color selection is one of the components that together with characters, objects and textures, try to generate that specific atmosphere.

About

Juan Benavides obtained his degree in architecture from the university of Monterrey in 2014 and was mentioned for having achieved outselling results within his class. In 2012 he studied at the Universidad Mayor in Santiago, chile for 6 months. During his stay in South America he participated in the latin american meeting of architecture students held in Cuzco, Peru. Creditor of an athletic and academic scholarship by the Udem, as well as Garza Ponce’s scholarship granted by the same company. In 2013 he represented Udem in the 29th national competition award Alberto J. Pani after having obtained the 1st place in the regional meeting of architecture students. In 2014 he founded ‘Filmatica’, where he’s currently developing a series of 12 short films about houses around Mexico, his film work for ‘Dear Architects’ took part in the latin american architecture biennial at the university of Navarra, Apain (2015). In July 2015 he started working as a project leader in ‘Productora’, a Mexico city-based firm led by architects Wonne Ickx, Carlos Bedoya, Victor Jaime and Abel Perles.

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