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…If the drawing was the expression of design on paper, how can we express the physical in the contemporary realm of the digital? KoozArch invited designers to explore their concept of ‘tools and representation’ through a series of Abstractions.

Part of the "Tools" series of Abstractions.

I am of the idea that the great architecture masterpieces are a product of what we can relate to as the ‘analogical era’. As architects and academic today we continuously reference masters as Le Corbusier, Mies van der Rohe, Michelangelo amongst numerous others

The question which arises is: How do we work as twenty-first-century humans? How do we create? How dowe research? Is velocity provided by di- gital tools, overlapping ‘manual’ tasks, depriving us of the time a design, a draw, an essay, or whatever art piece, needs to be successfully completed?

It seems that the current high-speed algorithmic world we live in doesn’t allow for us to patiently mesmerise ourselves in the flow of the process a project. Deep and focused attention is at times superseded by the immediate next ‘thing’. This brings me to ask whether technology is really facilitating our creative process or, instead, is it leading us versus a systematic process of easiness and repetition, and therefore, lack of real creative problem-solving stage in design?

The assumption that technology is evolution, is development, could be blind-folding us from a real creative approach, converting what should be external tools in internal apprehensive mechanisms of creativity.

The project took part to the Care/less Sharing competition.

“In the case of at least two twentieth-century inventions -plastics and nuclear fission- there are attempts to disinvent them because it’s now clear they are harming the planet. Progress doesn’t necessarily involve going forward at all costs.” - Umberto Eco, Have we really invented so much?

Published
10 Apr 2020
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